Post by Essence on Jan 31, 2019 20:19:36 GMT
Quinn Hansen: Boiler
Powers: Kettle: His skin can heat up to above-boiling temperatures, with this enhanced heat it makes it a dangerous ordeal to grapple him, he can selectively choose what parts of him he heats up. He can also generate intense blasts of steam from his hands as a projectile weapon, searing things it comes in contact with, and as concussive boosters, he can maneuver better, moving at three times his regular speed, increase the impact of his punches by 3 times, and jump up to 15 feet. He is nearly immune to intense heats, it would take something incredibly hot to burn him.
Weaknesses: If used on his full body for longer than 3 posts, he will begin overheating and become exhausted. He will also eventually become dehydrated if he uses his powers for too long, and eventually stop being able to steam blast. He cannot use his steam for longer than a single post before having to take a break for another post.
Powers: Kettle: His skin can heat up to above-boiling temperatures, with this enhanced heat it makes it a dangerous ordeal to grapple him, he can selectively choose what parts of him he heats up. He can also generate intense blasts of steam from his hands as a projectile weapon, searing things it comes in contact with, and as concussive boosters, he can maneuver better, moving at three times his regular speed, increase the impact of his punches by 3 times, and jump up to 15 feet. He is nearly immune to intense heats, it would take something incredibly hot to burn him.
Weaknesses: If used on his full body for longer than 3 posts, he will begin overheating and become exhausted. He will also eventually become dehydrated if he uses his powers for too long, and eventually stop being able to steam blast. He cannot use his steam for longer than a single post before having to take a break for another post.